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1. What skill would you train to lvl 6? - in Skill Discussions [original thread]
Gunnery lvl VI
- by Kano Sekor - at 2008.10.26 22:14:00
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2. More speced Weapon Skills - in Skill Discussions [original thread]
My opinion is: More skills will damage this game. We already have a hefty learning curve i will generally be against any kind off adding of skills to this games unless its for: 1.New ship class and its skill reqs. 2.New feature and its skill reqs...
- by Kano Sekor - at 2008.09.05 15:08:00
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3. Using an offline module as a heat sink - in Skill Discussions [original thread]
The only official information about this is from the last fanfest i think. Worth noticing is that some T2 modules takes 5 times more damage of overheating than t1.
- by Kano Sekor - at 2008.08.19 09:34:00
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4. PG skills - in Skill Discussions [original thread]
You are aware that certain skills lower PG needs of certain modules you might be using? And im not just talking about AWU.
- by Kano Sekor - at 2008.08.19 09:32:00
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5. All Skills Trained - in Skill Discussions [original thread]
lol you dont have black market trading but i do! ----------------------------------------------------------------------
- by Kano Sekor - at 2008.08.14 11:07:00
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6. How are skills decided? - in Skill Discussions [original thread]
Originally by: Bladen Kerst I am wondering how they are going to handle this gap between vets and newbies which constantly keeps widening. We will probably get +7 implants in near future in order for new players being easier to catch up....
- by Kano Sekor - at 2008.07.30 06:29:00
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7. Military Connections Skill - in Skill Discussions [original thread]
Originally by: Ghengis Tia Each agent's division has two connection skills that increase LP/Isk payout. At 5% per level, two skills to IV will get you 40% more LP/Isk per mission. Even at that extra 40%, grinding missions is time consumin...
- by Kano Sekor - at 2008.07.24 11:57:00
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8. Skill Monitor Cocoa - Fully Native Skill Monitoring for Mac OS X - in Skill Discussions [original thread]
Originally by: Cel Halcyon I feel the need, somewhat, over looking back over the code, to make a statement. That statement is that this was my first Cocoa project, and in fact, first time working with Objective-C. On top of this, I'd actua...
- by Kano Sekor - at 2008.07.23 11:06:00
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9. New PvP/Piracy ava, what you think? - in Skill Discussions [original thread]
you will need intel for some peeveepee skills so you shouldnt have gimped it. ---------------------------------------------------------------------- Desu Sigs
- by Kano Sekor - at 2008.07.17 13:20:00
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10. Amarr Geddon Operation - in Skill Discussions [original thread]
Thermodynamics ----------------------------------------------------------------------
- by Kano Sekor - at 2008.06.18 13:20:00
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11. Need help: two friends trying EVE 11/06 - in Skill Discussions [original thread]
I had two friends starting to play eve lately it was quite fun showing them the ropes with some frig pvp we took down a cruiser before the guys was out of their trial period, it was the thing that made them stay. Now however they are stuck in the ...
- by Kano Sekor - at 2008.06.11 09:23:00
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12. Most Useless Skill - in Skill Discussions [original thread]
Originally by: Shionoya Risa Black Market Trading anyone? QFT! i got it to lvl 2 :D
- by Kano Sekor - at 2008.04.13 09:10:00
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13. Do not bother rolling amarr! - in Skill Discussions [original thread]
Originally by: Keshi Linegod That, and lazers sound/look sweet as hell Thats why i keep doing the "pew pew pew" sound when firing away with my blasters
- by Kano Sekor - at 2006.10.26 17:24:00
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14. Amarrian sadly looking at other options - in Skill Discussions [original thread]
Im on my way to gallente from amarr and im just about to hop in to those nice Gallente AF:s and interceptors yay!
- by Kano Sekor - at 2006.10.25 21:03:00
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15. Do not bother rolling amarr! - in Skill Discussions [original thread]
Unfortunately i did a major dont and rolled amarr anyways sux for me as im now training for gallente.
- by Kano Sekor - at 2006.10.25 20:52:00
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16. Going for Gallente ships - in Skill Discussions [original thread]
Originally by: Akita T Gal frig L5 - 512k SP Small hyb L5 - 256k SP Small Blaster Spec L4 - 136k SP TOTAL about 904 SP... I'd have to say (depending on learning skills and initial atributes) at least 20 days, maybe a bit more. seems...
- by Kano Sekor - at 2006.09.25 08:55:00
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17. Going for Gallente ships - in Skill Discussions [original thread]
Originally by: Akita T What you probably don't have already and absolutely need: L4 gallente frigate (90k SP) L3 gallente cruiser (40k SP) L3 small hybrids (8k SP) L1 medium hybrids (0.75k SP) ___ TOTAL: 138.75k SP (around 4 days most pro...
- by Kano Sekor - at 2006.09.24 21:26:00
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18. Going for Gallente ships - in Skill Discussions [original thread]
Im amarr and currently only fly amarr ships but since lasers arent that great i want to start training for gallente ships the non racial specific ship-skills i have atm are Assault Ships, Interceptors and BattleCruisers. I was now wondering on wha...
- by Kano Sekor - at 2006.09.24 15:25:00
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19. What Skills do I need to be effective in the Omen/Maller/Prophecy ? - in Skill Discussions [original thread]
Switch from amarr
- by Kano Sekor - at 2006.09.24 15:08:00
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20. What do I need to fly *XXX* ship well? A "definitive" guide - in Skill Discussions [original thread]
Really good guide i copy/pasted it onto my memos
- by Kano Sekor - at 2006.09.01 13:58:00
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